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Author Archives: FireSlash
Samurai swords and player stats
After a lot of procrastination, I’ve begun work on the player stats pages. Right now they only show data readily available from steam, but I’ll be adding in the more advanced features as time allows. The design isn’t finalized, and … Continue reading
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Maggots everywhere!
I spent last weekend at Ohayocon 2011, and as usual TF2 was well represented. As a break from the constant bug report posts, here are some highlights from the con. I don’t personally know any of these players, but if … Continue reading
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On data samples and accuracy
Recently I’ve seen a lot of people making comments about the accuracy (or lack thereof) of the data on this site. So I thought I’d take a moment to address those concerns. “I hate it when people cite TF2stats as … Continue reading
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To paint or not to paint
Due to popular demand, paint stats have been added! This is a separate page from the item specific breakdowns, which lists overall paint ownership, usage, and how much of it is still sitting in the can. A similar page with … Continue reading
Posted in Site enhancements
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Ghostly servers and awesome maps nobody plays
I’ve improved the map and server pages a bit, specifically adding graphs to the map pages, and a map list. I also sorted out a number of bugs in the server and map stat algorithms. The important fixes were the … Continue reading
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Now with more images and less rage!
First off, big thanks to [GM] Geit, who wrote an incredibly clever script to automagically generate screen shots for maps. He was nice enough to share this with me, and as such tf2stats now has a nice chunky library of … Continue reading
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Update, backpacks, and items
Sorry for the slow response to this last update. Over the weekend I participated in Ludum Dare 19, which pretty much consumed all of my time. Now that it’s over, back to work. Backpacks have been updated to support the … Continue reading
Posted in Site enhancements
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New and shiny!
Welcome to TF2Stats 3! This has been a total rewrite of the old version 2 site. As such, expect lots of changes, enhancements, and general mucking about in the coming months. Not everything is 100% complete yet, but the important … Continue reading
Posted in Site enhancements
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