<p style="margin: 0.4em 0px 0.5em; line-height: 19.1875px; font-family: sans-serif; font-size: 13px; background-color: #fdfdfd;">Gold Rush was the first map to feature the game mode called Payload. The level is split into three separate areas with intermediate capture zones inside of each major area. The teams are split between offense (BLU) and defense (RED) similar to Dustbowl. The goal for the BLU team is to push the cart through the level until it reaches the next capture point, eventually destroying RED's base. RED's Goal is to stop BLU from doing so.
File size: 0.00MB
Map information contributed by Cunny Funt, on 07/07/13