Map info for cp_spillway_a8
Unranked
| Current | Average | |
|---|---|---|
| Number of active players | 0 | 0 |
| Number of servers | 0 | 0 |
| Server:Player ratio | 1:0 | 1:1 |
Map Information
Author: FreeLance_FoXSize: 7.5MB
Getting closer and closer to beta!
- Simplified staircase from hole area to the tunnel by having it empty directly onto the 2nd CP
- Changed the 2nd forward respawns @ the middle CP to create more cover in that corner of the space, prevent spam over the rocks; added billboards to middle
- Initial (main) Spawns moved forward & up into the glass window room of the warehouse, all of the useless space to the left removed
- Cave ceiling added to 2nd, with many new details like skylights & increased lighting on the lower route to make it more attractive
- Detail greatly improved, including a lot of new greenery, new overlays, and more decorative ground water
- Changes to health & ammo: sm->med ammo in yard, med->sm in hole, med->small at last, moved health/ammo by last spawns, sm->med at long tunnel
- Bug & clipping fixes
Known Issues
- Shadows on ground displacements (will be fixed when the rest of the ground is also displaced)
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You must be logged in to post commentsServers recently on cp_spillway_a8
| Name | Players | Time |
|---|---|---|
| [TNR Private #2] | 0/21 | 10/07/09 10:17pm |
| 2fort2furious | 0/32 | 10/06/09 2:30am |
